Characters arrive when people join Psycho Warriors.
Click a character to select them. Drag and release to throw; they get up after a few seconds.
Activities control your character. With autonomy on, characters look after their own needs.
Choose furniture, then click the floor.
Choose your look, or bring a character you’ve made.
Your assigned 3D character is active. These colours and images apply to the standard character; they won’t repaint your model.
Transparent PNG or WebP · full body · up to 10 MB. Cutouts bob and turn as they wander.
Join Psycho Warriors and open this Activity. Everyone in voice gets a character, even if they haven’t opened the view.
Your character wanders and socialises automatically. Click the floor to walk. Scroll to zoom and right-drag to pan. Drag a character, then release to throw them. Stand up rescues your own character immediately. Together has social actions; Needs shows wellbeing; Build places shared furniture. Choose Autonomy to hand control back.
Assigned 3D characters retain their textures and use skeletal animation for walking, waving, dancing, cheering and kicking the ball.
My character saves your colours and accepts your own transparent character image. Custom cutouts have simple motion; detailed walking needs separate animation frames.
Codsworth’s little robot is a resident of the room. This version gives him ambient movements; his existing voice bot is controlled separately.
The host PC and room services must be running. This room doesn’t record or transcribe your voice.